Microsoft’s Phil Spencer believes that forcing gamers to sit back and count the days before a Halo game’s release is just not going to work anymore, claiming:
While Halo: Reach went through a long development cycle, followed by some intense marketing, expect Microsoft to shorten that amount of time by delivering a solid project inspired by what other publishers are doing.
With Reach being a record breaking juggernaut for Microsoft, it isn’t hard to imagine they want to shorten the amount of time between releases. Though praising Activision’s model with Call of Duty, Spencer hopes to move away from the expectation that a new Halo game will be released towards the end of every year:
Whether this means that Halo will become a franchise that follows the motto, “when it’s done it will be released” or if it hints that Microsoft might be pursuing a different part of the year for annual releasee, cannot be gleaned from the statement. The hope is that as long as Halo continues to deliver a solid single player and multiplayer experience, Microsoft won’t care when they release the game.
What do you think of the idea of a new Halo game every year? Is it trying to milk the cow for all it’s worth? Or do you say “bring it on, Microsoft!”
Halo: Reach is available now for the Xbox 360.
Source: IGN