Microsoft Apologizes For Not Paying Indie Devs On Time
At first it was the Xbox One’s parity clause that disgruntled devs. The parity clause deemed that indie titles have to be published on Xbox One either before or at the same time as other platforms but for some developers this strategy just wasn’t possible. Meanwhile, confusion about the use of Xbox One retail models as dev kits also frustrated game makers who had expected to use retail units to cut down development costs....